Final: Tainted Temple

Tainted Temple takes place in a mountain top temple, recently abandoned by its inhabitants. You are an exorcist, coming to investigate possibly supernatural causes, rumored from those before, and eliminate them.

Of course as it is there is no combat simply because I have no idea how to do that.

I must say I am quite proud of my level, though it is lacking in propper clutter, or at least not as much as I would like.  At the very least  Igot the roof looking more complete than it had been, though its hardly optimized, and positioning each individual piece was a pain, and for some reason things were on odd slight angles now and then.

Overall, proud of what i have done as it is my first time working with the unity engine, though If I could go back I would definitely try to change my scope a bit, and focus more on one part, probably the caves, making a larger underground system instead.

The roof is my favorite. Feel free to stare at it and ignore other aspects.




Unfortunately the lighting did not work well, as it baked a shadow over the entirity of the building model, making them look not quite like I would have liked


The grass looks good at least. as gar as I think anyway, tough perhaps I should have thickened it up on the hillScreen_3

The baking also made the interior lighting rather flat, and I wasn’t sure how to fix that either.Screen_4

I touched uo the cave wals a bit, but I probably should have increased the torch lighting to show off the contours.Screen_5

Torches were fun. Particles were a pain to adjust to something I liked. But  the bamboo shafts turned out rather well, even though I accidentally made them blac and white at one point and had to re paint them.

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