To get started making sprites for my game, I went straight to Piksel.com and started making my tile sets for the background. I made boards and then boards with a blue line and boards with a red line. I made different sky tiles as well so it won’t be the same cloud formation over and…
Author: Tim
Production Pack – Flappy Drev
When I first started teaching myself IOS development, the first simple game I made to practice my skills was called Flappy Drev. Unfortunately, that was so long ago now that I do not have screenshots or video from the final product that I had made. I did not know anything about the 2D art or…
Laser Cutter Game Piece
For my laser cutter game piece, I decided to used acrylic. The reason I used acrylic is because I have an acrylic art piece in my room already that is placed in a light stand that lights it up. I want my piece to be able to be put in that light stand as well….
Rules for Art – AlgorithmArt App
For this assignment, I used a simple algorithm that I wrote in Swift in Xcode. As a result, I have created a small IOS application that creates random shapes (circles, triangles, or squares) wherever the user touches the screen. Sometimes the shapes show up bigger or smaller or in a different orientation (like an upside-down…
Introduction and Portfolio
I would like to introduce myself to the class. My name is Tim. I am 24 years old, and I am from New Jersey. I have not lived at home for a long time now though, and right now I am living at an apartment in Massachusetts. I completed my undergraduate degree at Worcester State…
Practice Intention – Unity
Although I am an IMGD Master student at WPI, my undergraduate degree was only in Computer Science. I probably do not have as much experience with game development as many of my other students. I have played around with Unity and Unreal in my free time to try to teach it to myself, but I…