Laser Game Pieces for Dungeons & Dragons

Dungeons and Dragons is at its most fun when everyone is playing together in the same room with physical pieces to represent battle maps, characters, etc. The quality of these pieces can vary greatly. Enemy monsters can be represented with candy, 2D paper cutouts, or 3D plastic miniatures. Maps can be printed out works of…

Laser Game Piece — Qianlin Duanmu

I’ve always wanted to play a board game in the background of ancient Chinese mythology. But no one has done it, so I figured I could take this opportunity to think of one myself. My idea is basically like Monopoly, players need to keep moving forward in a circular map. Collect elements(Metal, Wood, Water, Fire,…

Rules for Art

For my rules, I wanted to keep it simple to make it easy to follow but still restricting. These rules could be applied to a digital or many different physical mediums but for this assignment and timing (not having to wait long for things to dry) I went with paper and markers for the medium….

RULES FOR ART

Stop motion animations or rapid sequences of images are some of my favorite things to make. I use them in my edits and I also just enjoy watching them silently or with music. Depending on the order or duration of the frames and how they are repeated, cropped, and displayed always changes how you think…

Rules for Art – Paper Cutting

Paper cutting is a kind of art of paper design. Fold and cut are important steps of making paper-cutting artwork. With these steps, even simple shapes can generate fabulous artwork. In this assignment I created a set of instructions for the paper cutting: 1. Pick a square paper 2. Fold the paper in whatever way…

Rules of Art-Webster Rules & Chaos

Rules & DesignBy Webster, Ryan Simple or complex, rules are required to make consistency possible. But sometimes, the things most complex are also straightforward. I truly hoped the production of art was going to be easy. I was gifted with the voice of an angel to guide me through this task. “You want me to…

Procedurally Generated Maps (and Such)

These images are created using procedurally generated 3D meshes in the Unity game engine. The procedural algorithm makes use of Perlin Noise, a form of “gradient” noise that ensures adjacent values are near one another unlike the completely random noise found in something like television static. This noise is then used to create a heightmap,…

Rule-Based Art

Since one of my goals in this class is less to express myself than to improve my tools for expressing myself, I chose to make artworks based on the following rules All artworks must be done with pencil & paper No erasing may be done in doing the artwork Artworks must be completed in three…

Biased by Rules

I am frankly a little freaked out by Alexa and Siri. I was raised in an era where we were most concerned about big brother watching us. The idea that I can be speaking in my house about something and then log onto my web browser and be inundated by targeted ads and biased information…

Rules for Art– Qianlin Duanmu

I set up a few rules for this one: Use a 21cm * 21cm canvas. Randomly use a color to fill the background. Using another different color, draw 12 lines at random. The lines must cross the entire canvas. Using another different than previous 2 colors, draw 11 line segments. The ends of each line…

Rules for Art – AlgorithmArt App

For this assignment, I used a simple algorithm that I wrote in Swift in Xcode. As a result, I have created a small IOS application that creates random shapes (circles, triangles, or squares) wherever the user touches the screen. Sometimes the shapes show up bigger or smaller or in a different orientation (like an upside-down…

Who…are you?

“I hardly know, sir, just at present – at least I know who I WAS when I got up this morning, but I think I must have been changed several times since then.” ~ Alice in Wonderland ~ Lewis Carroll My name is Karen Royer. I am originally from upstate NY. I grew up with…