Introduction & Portfolio – Claire Li

Hi Everyone, I’m Claire and I’m from China. As an AR developer and HCI researcher, for me, art plays an important role in enhancing the experience. For example, the visual and sound can bring immersive feelings, and the graphic visualizations can make plenty of complicated data more intuitive to people.

My experience with art mainly includes three forms, UX design, XR games, and visualization.

This is a logo designed for an Italian restaurant named Ristorante Italiano.

This is a VR game for google cardboard. In this game, the player can walk around in the small park, get on to the sky wheel to overlook the whole park, and take a ride on the roller coaster.

This is a VR game. In this game, the player act as a journalist with a special camera. With the camera, the player can get into the picture of the fake news, walking around in the scene where the event happened and finding out the truth. The game was designed to use hand gestures to play instead of the controller. A Leap Motion controller is utilized to track the player’s hands.

This is an AR protein structure visualization application. With the application, students can have a free view of the protein structure from different angles and in different colors and styles. By changing the filter of the protein data, students can also have a detailed view of the specific chains or atoms of the structure.

The application is developed for HoloLens AR. In the application, students can build freely with the basic Lego bricks by dragging the bricks to move, changing the rotation, scaling, and color of the brick they generated.

For my practice intention, I’m planning to create a platform combining AR with live coding performance art. In traditional live coding, when the performers are creating visual arts by programming, the audiences are sitting still and watching the performance on the screen. In this project, I’m planning to develop a new form of live coding performance art. The visual arts will be rendered based on the real-world markers, which can be freely moved and combined by the audiences to create different arts they like.

9 Comments Add yours

  1. Karen says:

    Inventive. I love the VR playland.

  2. Joe says:

    Cute. I love the restaurant logo you designed. Even the VR world has a certain playfulness to it.

  3. Qianlin says:

    I love VR, I also like AR. The protein structure visualization application is…
    Shiny.

  4. Darren says:

    Inventive, Impressive, Thought – Provoking. I wish could have experienced some of these works, amazing! love the google cardboard work, so cool to see awesome projects that can be accessible to so many people.

  5. Tim says:

    inventive and impressive – nice work! The vr is great and I like the things you’ve come up with!

  6. Laurie says:

    inventive – love all the different ways you use XR

  7. Varun says:

    All of your projects always feel very inventive and striking. You have a way of building systems and meeting deadlines that is inspiring to behold.

  8. Josiah says:

    Shiny!
    You’ve worked on a lot of cool projects!

  9. rwebster says:

    Impressive!
    I want to add a new Badge, “Explorative”, Cuz the stuff you are doing is not shared and is fringe IMO. You are exploring mediums that most dare not tread. I’d love to see and learn more!

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