REvision/PoliSH/coMPLetion…

I have considered the feedback given by my peers and widely agree with the vast majority of comments.  I sadly don’t have the base knowledge to fix or adapt many of them into the game at this moment. I have started taking tutorials for unity with the help of Lost Relic Games’ YouTube tutorials. I’m starting with adding a way for the game to take count of items collected with IDs and a progress bar for each variant.

I really hoped I wouldn’t have to do any programming but sadly unity is forcing me to learn C# to add this into the game.  I’m debating scrapping the recipe aspect altogether and just making a simple score counter. I’m not happy with this and very much want to just move on, but I’ll make this at least an MVP. I just have to redesign the goals and scope. Again, this is becoming more complicated than I hoped. I really just want blueprints and something for me to use. I didn’t sign up for a programming class but that is what this is turning into. Or I scrap this entire production and remake it in Unreal. I’m heavily debating doing that as this game would of been made weeks ago.

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