As the semester comes to an end, I have come a long way with my practice intention. I have learned a lot about Unity and a lot of other software along the way. For my final project that I will be showing to the class on Tuesday, I chose to revisit my 2D game, Flappy Drev. Although my game was working well when I last left off with it a couple months ago, I wanted to revisit it in order to get it better and get it working on my phone in case I wanted to put it on the App Store!
I was able to build the project to IOS in Unity by using the build and run feature which gave me an Xcode project file that I was able to open in Xcode. This was perfect because I us Xcode all the time to build small basic apps. After simulating the game on my phone, I was ready to go back into the project and update it.
The first thing I had to do was update the UI so that it would fit the phone screen correctly. It is always good practice to make your UI adaptable to different screen sizes. This is a pain in the butt to do but worth it in the end! Next I focused on updating the graphics of my game. The biggest thing I changed was the ice. I was able to get the ice to look realistic by having it be reflective. This was not easy. In the end, the ice isn’t reflective, but I got it to seem reflective by duplicating my background, moving it down to the right position, flipping it upside down, and giving it around a 25% transparency. It looks really nice now!
I am happy that I was able to get these changes in by the end of the term and will be excited to show it off in our last class on Monday! I plan to keep adding to it and updating it after the semester ends because I feel like I could actually put it on the App Store soon if I get it all looking and working how I want!
I don’t even know where to begin. Getting this game to this stage is amazing. I am in awe of you getting it to work on an apple phone. I especially like that you responded to feedback from people. I am also impressed with the reflections you were able to include. I am curious about how you adjusted your background for your phone. This is an issue I was trying to work through myself. Have you tested it on any other phones? What is your next step? What was the hardest thing you had to do to get it working?
I like the snowing particle effects you created for the game!