Practice Intention- Environmental 3D Modeling

My practice intention for the semester will focus on crafting 3D models for environments and structures to be used in video games. Mirroring the design and carpentry I’ve done for real-world theatrical sets, I want to cultivate the skills necessary to facilitate similar artistic experiences in games. This practice intention will include the following goals:…

Practice Intention – Digital and Physical

The area of my artistic practice that I want to focus on improving this semester is creating a bridge between the physical and digital spaces. This involves working the skills needed to create an experience that utilizes AR and physical objects, similar to the AR cards that came with the 3DS. Below I have identified…

Practice Intention – Coding Art in WebAR

Description WebAR is a web technology that enables users to share cross-platform AR experience through the internet. Live coding is a creative practice of coding art. In live coding performances, performers create music and visuals through computer programming. My intention is to combine these two technologies and create an application to enable performers to create…

Practice Intention – Unity

Although I am an IMGD Master student at WPI, my undergraduate degree was only in Computer Science. I probably do not have as much experience with game development as many of my other students. I have played around with Unity and Unreal in my free time to try to teach it to myself, but I…

Practice Intention – 3D Modeling

Main Goal: Improving the skills in 3D sculpting by learning new software and tools. Software : I have some experience making object models with Blender. But as far as I know, Blender is not the most mainstream game modeling software. Therefore here are 3 software that I want to be proficient in. 3DS MAX Maya…

Practice Intention – Millefiori

Main Goal: Complete responsive web application – Millefiori Smaller Goals: Add class to handle snap validation Create a blank class Add an array feature to be able to compare to other objects made from the same class Push or pop array elements Then add complexity to implement it Add solid color feature Convert to responsive…