Introduction and Art Portfolio – Zachary Armsby

My name is Zachary Armsby, I am a senior CS and RBE student. I have a very technical background with electronics (soldering, circuit design), computer (programming), and manufacturing skills (3D printing, laser cutting, milling, machine tools). Most of the design work I have done has required 3D modeling and printing. When designing a part the overall ascetic design has a large impact on how people perceive the part. I have previously made a few art projects and have taken art classes at WPI (AR1101, AR2101, AR2201, and AR3200). I primarily like to create art projects that have a physical presence and are geometric. The three dimensional aspect gives the piece a more tangible feel and helps to make more of an impact.  Below are some of the projects I have made.

While learning how to weld I made two sculptures out of scrap metal. I found simple shapes of scrap and welded them together to make a cat and a penguin.

In 3D modeling class I made a model of a Zergling from Starcraft because it had a lot of interesting organic shapes that where interesting to study and make.

For a project in interactive art I made an abstract partial mesh of a bunny and had it rotate in place. The mesh only had a random third of all of the triangles but was still able to represent the original model well as it rotated.

As a personal project I experimented with the API for Autodesk’s Fusion CAD package. I tried to reconstruct a mesh (same mesh as above) into a solid object that could be made from small parts into a large object.

As a part of my MQP I had to cast urethane into a part. I had to experiment a lot with the design and liked the tactile aspect of the part.

 

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