AR Project

When we started this project, I had a lot of ideas about what I would do. I wanted to use my apartment as the location since I do most of my work from there. I either wanted to place AR furniture around my apartment to see if it would look realistic enough to use as…

Texturing & AR Test

For my AR test, I set up a Unity project with AR Core. I found this tutorial particularly helpful:https://www.youtube.com/watch?v=R3OCUE9TwZk&ab_channel=NovabornWhile it walked through most of the steps, it had very little information regarding troubleshooting. I had to dig through the AR Core documentation and read some error messages in the Unity console to adjust some device-specific…

My Final Makey Makey Game

How to assess a game. Did I focus on the player experience? Somewhat. I ideally did not want the player to have egg or maraschino cherries all over their fingers when they were done. My controller idea came to me literally over breakfast, yogurt containers with their labels ripped off. The idea that a shopper…

Clark Does Indeed Live in the Dark!

I really enjoyed this project. It was challenging but Claire did a fabulous job of handing us just the right amount of information. The challenge kept the project interesting and yet was not so grand that the project became frustrating. I have run out of time to do more than allow Clark to float under…

Organic object sculpt

Have to say, ZBrush is very powerful and interesting. I tried to sculpt a human face after class. Then I got an alien head. I attribute this to my weak art skills. I need to do some basic human skeleton learning and sculpting exercises. At the same time, getting familiar with the software. Eventually, I…

Zbrush is really cool

Substance Painter felt better when working with Polys coming out of zbrush, but this time I was not able to get the same level of resolution or graphic quality I was seeing inside of substance painter. I was able to work through the different softwares which I really enjoyed. I want to get more familiar…

hIGHpOLY Designing

I spent way too much time on this project. I just never wanted to stop. This just reminds me so much of how much I love doing this stuff. Okay so I did the full Gambit. I did organic modeling and made an Arm and hand, then I made some AMAZING hard surface bracers and…

Organic Object Sculpt

For this assignment, I was particularly worried that I would not be able to complete it. Up until now, I have been able to find free versions of programs we use in class so I stay on top of my work, but I did not think I could find a free version of ZBrush. I…

AR Proposal: “Escaping the Shadow Realm”

For my AR project, I’d like to use my home to create a short sequence of puzzles that use AR to encourage exploring a physical space while solving digital puzzles. I plan on pairing this with a narrative element to contextualize the puzzles, giving the feel of an old-school point-and-click adventure game, but instead of…

AR Progress

So my progress has been kind of shaky, actually. I had to model the nose of my groucho marx glasses this week, and it was kind of a pain. I didn’t know how to do it other than doing it polygon by polygon. Here’s what it looked like as I was doing it And here…

Textured windows

I’m still struggling with how to upload to GitHub and then use the link to the file. For some reason, my .gltf file can not be loaded. I am trying to figure that out. Currently, I have added wood texture to the first window. The second I tried to create the effect of a composite…