Zbrush is really cool

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Substance Painter felt better when working with Polys coming out of zbrush, but this time I was not able to get the same level of resolution or graphic quality I was seeing inside of substance painter. I was able to work through the different softwares which I really enjoyed. I want to get more familiar with the tools inside of zbrush.

I want to pin the object of the AR object with a target image and want to add a scrip for rotate so the objects are not so static.

Setting up the AR inside of Unity and building to Xcode

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