Rachel Feldman – Final Documentation

My project aimed to create a magical forest diorama that had two distinct states. The first state is when the trees glow a bright red. Each tree had 3 red LEDs hidden amongst the foliage. It is always on when the main tree is removed from the platform. The main tree has a small magnet on the bottom that activates a normally open reed switch. When the magnet is present, the circuit switches to powering blue LEDs instead. Just like the other LEDs, these are hidden inside the foliage of the trees. Some additional decorations like glowing mushrooms, crystals, and animals were scattered about.

The Circuit:

I used this project as a way to challenge my analog design skills and I have never really used a MOSFET before. I got some help from a professor who translated my logic into transistors and diodes. Since I did not have the correct parts, I translated my design into MOSFETs that I had laying around.

Figure 1: Reed switch is closed via a magnet
Figure 2: No magnet present

3D Printing:

Most of the models I found for this project were free STLs. The trees and crystals could be randomly generated with OpenSCAD. This saved me as I could make a variety of props without having to individually model them. This project required a lot of 3D printing. These prints failed for a variety of reasons. The big mushrooms failed so much due to how small I scaled them down to. Most of the time, I simply needed to restart the print.

Figure 3: Failed big mushroom print
Figure 4: The blob

Assembly:

The trees took the most time as the clump foliage had to be slowly built up over time. Originally, I used what is commonly referred to as scenic glue. This stuff works great for setting and hardening the foliage. However, the clump foliage breaks apart when wet, so drying in the sun was the most effective method. When the sun was not present, I used an office lamp as the heat would slowly dry the glue.

Some trees had holes poked through them to allow for the wiring.

Figure 5: Tree production during a sunny day

Final Product:

After everything I accomplished, it was time to put it all together. This forest can be used with many tabletop games like DnD as the size and scale are pretty close. This was somewhat intentional and will be used as inspiration if I continue this project.

Figure 6: An example of a glowing mushroom
Figure 7: Glowing mushrooms and crystals
Figure 8: Two foxes under a glowing tree
Figure 9: Top-down view in the On state
Figure 10: Top-down view in the Off state
Figure 11: Two fawns near the center tree
Figure 12: Overall top-down view in the On state
Figure 13: Overall top-down view in the Off state

Final Thoughts:

I loved the way my trees turned out. I put all my time and effort into them, and I think it shows. The glowing mushrooms were too bright and definitely need a larger Ohm resistor. These mushrooms were the hardest thing to print and I spent too much time trying to fix them. Going forward, I would remove the trees and redo the base. While the base was great for this project, the level of polish was not up to my standards. I would abandon the turf and hand paint the base instead. I would also make the base smaller so that the trees are clumped together. Grid spaces can be added for this base to be used in a DnD game.

Sources:

Scenic Glue: https://www.youtube.com/watch?v=rphfWlU_elk

Trees: https://www.thingiverse.com/thing:279864

Crystals: https://www.thingiverse.com/thing:1775765/files

Big Mushrooms: https://www.thingiverse.com/thing:5264387/files

Small Mushrooms: https://www.myminifactory.com/object/3d-print-mushroom-collection-122517

Low-Poly Fox: https://www.thingiverse.com/thing:937740

Low-Poly Fawn: https://www.thingiverse.com/thing:906692

Low-Poly Raccoon: https://www.thingiverse.com/thing:2827080

Low-Poly Rabbit: https://www.thingiverse.com/thing:151081

Software used:

Ultimaker Cura 3.0: https://ultimaker.com/learn/welcome-to-ultimaker-cura-3-0

OpenSCAD: https://openscad.org/

4 Comments Add yours

  1. Han says:

    The procedural tree models generated for the set are very impressive. And the low-poly texture really adds a nice flavor to the whole piece.

  2. Julian says:

    Honestly wish I could walk through this forest. It looks awesome. Good job <3

  3. Kobayashi Kotori says:

    Not only does it look pretty, it really shows your skill when I see how simple yet powerful the circuit is. A delightful art!

  4. H says:

    I love the atmosphere that this creates – the diorama grass and foliage adds a ton to make it a believable little world. It is especially impressive that you did the logic for the magnetic switch with no microcontroller!

Leave a Reply