Unfortunately, nothing changed between the 1st and now. It has been a terrifically hectic week personally, so I didn’t get a chance to even make any changes pre-rendering. I would have loved to incorporate some last bits of feedback but that’s life sometimes 🙁 This time though, I’ll share some behind-the-scenes stuff just for the…
Author: Aidan
Polish and Present – Compromises Were Had
Hi! With all the fantastic feedback I got from the last critique, I felt like I had an obvious game plan set out in front of me. Finish the content, place it all in, and make some edits to existing scenes to improve readability and the like. The biggest note was to slow things down…
Everything Working!?
More learning & application this week! I spent the time learning about particle simulations and the like to really get the focal point done so I can finally move on to something else. I’ve got what I think is my final for now, so in the coming days it will all be modeling & what…
Failure, Recalibration, & Iteration – One hell of a mistake
The perfect week to make mistakes, and boy howdy was there a mistake this week. I was making some decisions about what I wanted in the scene and after reading through a magazine about undersea photography and seeing the interesting way that flashlights behave underwater (example below), I did away with the large column and…
Light Artist Presentation – Makoto Tojiki
The Who Makoto Tojiki is a light artist based out of Chiba, the capital city of the Chiba Prefecture of Japan. Graduating Kindai University in 1998 as an industrial design student, he worked in the same field unti 2003 while keeping art as a hobby. Come 2003, he launched his full-time artistic career with small…
Concept Proposal – Undersea Splendor
I immediately knew I wanted to do something with the ocean and how water absorbs light, but what form that would take was uncertain. For simplicity’s sake, this would all be in the 3D software Blender, because I don’t think making a physical version of this would be very feasible for me. I started with…
Light Exploration – Infinity Mirrors
While sifting through all the light artists to dive deeper into, I saw one of them who made infinity mirrors. They’ve always been really cool, but after watching my freshman-year roommate make one, I was put off of the complexity. My complete lack of electrical engineering skills was not a helpful element of that. Now…
Introductions-o-plenty – Aidan von Conta
Hi! My name is Aidan von Conta, I’m an Interactive Media & Game Development student (in the audio concentration) from Harvard, Massachusetts. If there’s one odd detail about me that I’d wanna share, it’s that I love the rain. While I still have plenty of fundamentals to tackle in essentially every artistic pursuit, I use…