{"id":4342,"date":"2024-10-27T00:21:46","date_gmt":"2024-10-27T04:21:46","guid":{"rendered":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/?p=4342"},"modified":"2024-10-27T00:21:46","modified_gmt":"2024-10-27T04:21:46","slug":"yuna-song-game-concept-proposal-sketch","status":"publish","type":"post","link":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/ysong7\/yuna-song-game-concept-proposal-sketch\/","title":{"rendered":"Yuna Song &#8211; Game Concept Proposal &amp; Sketch"},"content":{"rendered":"\n<p><strong><em>Starving<\/em><\/strong><\/p>\n\n\n\n<p>\u201cAfter walking and walking and walking, I\u2019ve come to a dead stop: no humans, no animals, no food. All that was left was grass, rocks, and water. To somehow fill up my stomach, I\u2019ve gotten close to the ocean to drink when I noticed a red puddle just across, and a sheep sitting on top.\u201d&nbsp;<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><strong>Game Concept Proposal<\/strong>]<\/p>\n\n\n\n<p><em>People<\/em>:<\/p>\n\n\n\n<p>The only living being on the earth is the player, the last living zombie. Without any more humans or livestock, the zombies starved to death. There will be remnants of dead zombies and humans within the world, mostly in the shape of leftover bones and chunks. The player searches throughout the wasteland hoping to find food or any viable living moving animal.<\/p>\n\n\n\n<p>In the player&#8217;s final days, when the game takes place, they see a sheep. The sheep interacts with the player, fully revealing that they\u2019re just the player\u2019s imagination. The player keeps on talking to the sheep and learns that this sheep is based on Dolly, a lab experiment animal the player used to work on before they turned into a zombie.&nbsp;<\/p>\n\n\n\n<p><em>Place<\/em>:\u00a0<\/p>\n\n\n\n<p>The game takes in the countryside of Scotland, specifically near the beach. The area is stuck in 2016 architecture, as that was the last time humans had any progress within the area. There\u2019s nothing left there except for car roads, grasslands, and rocky ocean, with occasional abandoned buildings and cars. The time is early morning, misty but bright at the same time. Throughout the area, the player can discover remnants of humans and zombies, which tells how the population died off.&nbsp;<\/p>\n\n\n\n<p><em>Things<\/em>:<\/p>\n\n\n\n<p>Dolly\u2019s Fur: This can be taken when the player pets Dolly. It also comes with an ear tag that has Dolly\u2019s experiment number.\u00a0<\/p>\n\n\n\n<p>Bottle of Red Water: The player needs to pick up a water bottle thrown along the road and scoop the red ocean that&#8217;s around Dolly. The player can drink it, to check if it fill any hunger(it slightly does)<\/p>\n\n\n\n<p>Files: Scattered inside the car, the player can pick each paper to find records of Dolly\u2019s research(4 in total)<\/p>\n\n\n\n<p>Car key: The player can dig up a car key from the dirt and try opening the car right next to the ocean.&nbsp;<\/p>\n\n\n\n<p><em>Style<\/em>: The game would be melancholic, as the whole color scheme would be very saturated(except for part of the ocean that would be red). Some areas would be misty, but it would be clear enough to see the whole area. It would look similar to that of Little Nightmare and Silent Hill but a bit brighter.\u00a0<\/p>\n\n\n\n<p><em>Gameplay<\/em>: The game is based on a post-apocalyptic world. The game itself would be a simulation rpg, where the player walks around to find food and listen to their last hope, Dolly. It will be based much more on the story rather than action or thrill, so the player would be relaxed while playing it.\u00a0<\/p>\n\n\n\n<p><strong>Game Concept Sketch<\/strong>] <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"534\" src=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-1024x534.jpg\" alt=\"\" class=\"wp-image-4371\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-1024x534.jpg 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-800x417.jpg 800w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-768x400.jpg 768w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-1536x800.jpg 1536w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch-576x300.jpg 576w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch.jpg 2000w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><strong>MoodBoard<\/strong>] <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1024\" src=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-1024x1024.png\" alt=\"\" class=\"wp-image-4343\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-1024x1024.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-800x800.png 800w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-150x150.png 150w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-768x768.png 768w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3-300x300.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/\u540d\u79f0\u672a\u8a2d\u5b9a\u306e\u30c7\u30b6\u30a4\u30f3.png 1080w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p>From top left to bottom right in order]<\/p>\n\n\n\n<p>1&amp;5) Modeling of the player(aka the zombie), who will be wearing ragged clothes. <\/p>\n\n\n\n<p>2) The overall feeling\/texture of the game where it looks empty but at the same time filled with stuff. Along with the cement structure.<\/p>\n\n\n\n<p>3) The design of the game, where I&#8217;m planning it to look slightly low-poly(looks old but not too much)<\/p>\n\n\n\n<p>4) The way items would be laid on the ground along with the color scheme. <\/p>\n\n\n\n<p>6 &amp; 8 &amp; 9) The way the area would look like(a mix of beachside but with more grass, rocks, and cement rather than sand). <\/p>\n\n\n\n<p>7) The whole atmosphere near Dolly, where it&#8217;s the only place that isn&#8217;t as saturated as the other areas. <\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Starving \u201cAfter walking and walking and walking, I\u2019ve come to a dead stop: no humans, no animals, no food. All that was left was grass, rocks, and water. To somehow fill up my stomach, I\u2019ve gotten close to the ocean to drink when I noticed a red puddle just across, and a sheep sitting on&#8230; <\/p>\n<div class=\"link-more\"><a href=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/ysong7\/yuna-song-game-concept-proposal-sketch\/\">Read More<\/a><\/div>\n","protected":false},"author":359,"featured_media":4371,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4],"tags":[],"class_list":["post-4342","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-concept"],"jetpack_featured_media_url":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-content\/uploads\/sites\/35\/2024\/10\/concept-sketch.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/posts\/4342","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/users\/359"}],"replies":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/comments?post=4342"}],"version-history":[{"count":3,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/posts\/4342\/revisions"}],"predecessor-version":[{"id":4372,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/posts\/4342\/revisions\/4372"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/media\/4371"}],"wp:attachment":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/media?parent=4342"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/categories?post=4342"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b24\/wp-json\/wp\/v2\/tags?post=4342"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}