Yulin (Jeff) Chen – Midterm

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I have finished texturing most of the assets, except the power plant, the tower, the hangar ceiling (which I could simply modify the hangar wall) and the power plant fence. I plan to finish them Wednesday and import everything into Unity with Percy’s help.

Here are the buildings and assets I have textured so far.

This is the hangar light asset which I plan to rework on, since it’s one of the first assets I’ve made and I wasn’t too familiar with Substance at that point.

And the section below is my level in Maya & Unity, at the correct scale.

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