Here are some sketches of modular assets for my level. I focused primarily on structural assets such as different wall types that would make building the level itself much more efficient. In addition to the assets pictured below, I plan on expanding the number of smaller, more unique assets to include things like scrolls, books, basket containers, and possibly bottles of alcohol. I have not decided on a model for the “Artifact Weapon” I plan to include in the level. It would be very cool to have armor and a weapon in a display cabinet, but designing a full set of armor in addition to multiple detailed character models seems outside my scope.



