Here is the model I’ve been working on for the player character of my game, a dragon named Lavina. I tried to make the overall shape slender, but still a bit muscular. Below are images of the model with and without scales cause I’m not sure whether to leave the scale texturing to substance painter or leave it on the actual model for now.








Some drawings I’ve done of the character in the past:



The details for this character are really awesome! I really love how you did the scales, everything feels so natural. The wings are also impressive, I like both the texture on them and the way they’re shaped at the bottom. Super great character!