Lauren Waddick – Character Animation

I’m not very happy with how the animations turned out but needed to start moving the character to Unity. This was my first time rigging and animating a quadruped so I’m hoping to improve in the future. The wings go especially messed up in the rigging process which is why they feel stiff cause moving them in certain ways had weird effects that would appear in Unity but not 3DS max.

Idle

Walking

Running

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