Introductions: Kerri Thornton

[If you were also in Interactive Electronic Arts in A term, you’ll probably recognize a lot of the text here… Many parts are the same, the main difference being that it just got *longer* because I have an inability to be concise.]

Hi! My name is Kerri, and I’m from Virginia – kind of. I was born here in Massachusetts, then moved to Indiana, and then to Virginia. And now I’ve circled back to MA again! I’m a junior IMGD major with an *unofficial* concentration in visual arts, and someday I’d like to make (character?) art for games. Or animated / kids’ shows. Or books. Or ads. Or anything! I love both 2d and 3d animation (though I’m definitely still learning…), so it would be super cool to get to do either of those in the future.

While I’ve always loved arts and crafts, I didn’t really start drawing until the first few months of the pandemic. I started off on random pieces of computer paper, graduated to an actual sketchbook, and eventually found a cheap tablet and stylus I could plug into my computer – proceeding to spend the entire summer of 2020 inside using it. Since then, I’ve been doing my best to improve and have taken classes including but not limited to: Essentials of Art, Figure Drawing, Digital Imaging and Computer Art, 2D Animation I and II, 3D Animation I and II, 3D Modeling I (and this term, II), and Environmental Modeling. I definitely have more experience with digital art than traditional — the permanence of pen and paper terrifies me, and so the “undo” button is something I absolutely do not take for granted! As far as what I want to improve about my art skills, I have a whole laundry list: making poses more dynamic, matching and using color, making stylized backgrounds for characters that aren’t just ~abstract shapes~, perspective, compositional layout, anatomy of course… the list goes on.

While I mainly enjoy making animal / anthropomorphic characters, I do draw humans and was recently asked to make all the art for a friend’s “anti-dating sim” video game this past summer. The game isn’t finished yet, but I’m hoping to finish the rest of the art up over winter break! That was the first “out of school” game I did the art for, but I’ve worked on others for classes like Game Development Process (we made a murder mystery visual novel in RenPy) and Digital Game Design I (we made an pixel-esque easter egg hunt game using Professor Moriarty’s game engine, Perlenspiel, based on the many restrictions for the project; that game can be found here and the code and credits for assets we did not make can be found by changing the “.html” to “.js” in the URL, or by clicking here). Unfortunately, I don’t have much experience working on 3D games — the closest I’ve come to that is in 3D Animation II, where we made various walk/run/etc. animation cycles in Maya and hooked them up to player controls in Unreal.

In addition to drawing/animating, I also still enjoy arts and crafts and such like needle-felting, macrame, making miniatures (if you make anything miniature oh my god please show me), making earrings out of weird objects, photography, painting, and rudimentary sewing (in order to make hammocks for my three rats, Petunia, Penelope, and Valerie — I love talking about them so feel free to ask any questions if you’re curious!). I also enjoy making anything I can think of out of random stuff I have around the house, though that’s a much less structured hobby. Inspiration-wise, I’ve always been drawn to kids’ cartoons (shows like She-Ra and The Owl House are some of my favorites). I also love the company Fred and The Klutz Book of Inventions; there’s just something about weird novelty items that *vaguely* help with everyday tasks (but mostly just make them more entertaining) that I love, and which have always made me want to create.

Now that I’ve finished rambling, here is some of the work that I’ve done!

2D character art:

3D animation:

If you right click on the video in YouTube, you can click “loop” to loop it, though the YouTube loop option isn’t perfect, and it stutters a bit. I wish I could say I made the 3D model of this, but I just did the animation — the model is free and already rigged because I don’t know how to do that :’)

Our 3D animation 1 midterm was to animate the model getting hit by a dodge ball lol

I dislike the model we had to use for 3D animation 1 (his name is Max, and he creeps me out), but the mini parody film I did for my final still entertains me.

3D Modeling:

2D Animations:

[I have a problem with starting and then not finishing them, hence why I only have two shown here despite having 8+ more recent wips… oops.]

In Interactive Electronic Arts last term, I trained my rats to “order” treats by pressing on the foil counter, which triggered one of three animations depending on the food they were ordering.

Pantomime project from 2D animation 1, 2021

13 Comments Add yours

  1. Skye says:

    Badge: cute
    Your art is the definition of cute. Im a fan especially of that drawing of Devin, the lines are so soft and the colors go so well together.

  2. Kirsten says:

    Badge: Cute
    I really love the style of drawings and their color schemes. Your model of Luca is also really adorable, I like the expression you gave him and the bubbles around him! The art just overall feels very friendly.

  3. Ben says:

    Badge: Quirky
    All of your pieces have a dynamic life to them that is beautifully unique and a pleasure to view.

  4. Aaron says:

    badge: detailed
    wow that luca model is super impressive especially considering you made each scale manually

  5. Conor says:

    Badge: striking
    I’m pretty sure I was the SA for your 3D Modeling 1 class and I was honestly floored by the Luca model. Like it’s so good and I can’t imagine how much time it took. I also really like your 2D character art, each character has a lot of personality.

  6. Wade says:

    Badge- quirky. I love the anti-dating sim characters. I can imagine their personalities and how they’d fit into an anti-dating sim already.

  7. Jeff says:

    Quirky
    There’s a wide range of works with different vibes in them that could be applied into a lot of different fields. The emo shirt is also a smart reference and is especially funny to me since I’m wearing an MCR shirt as I’m writing the comment.

  8. Alistair says:

    You got the familiar badge! There’s something about your art style that feels like home. Maybe it’s the softness of the lines and colors.

  9. Jake says:

    Badge: Thought-Provoking
    I thought it was a very interesting idea to combine pet rats to an interactive art piece. Very unique concept.

  10. Lauren says:

    Badge: Detailed
    The Luca model is amazing looking, the scales came out gorgeously and the face as well looks very expressive and detailed!

  11. Sydney says:

    Impressive – An extremely impressive & eclectic body of work on display! You can really see the creativity & dedication, and it’s all super cool.

  12. Mitch says:

    Badge: Cute, Striking
    Your artwork has a very particular style and color palette that emphasizes a cute, cozy feeling. Your Luca artwork is very detailed and colored in a striking way.

  13. Diego says:

    Badge: Inventive
    I like how you were able implement your pet into your IMGD classes very creative!

Leave a Reply