Category: Setting the Stage: Outdoors & Clutter
Setting the Stage: Outdoors, Clutter & Critique
There has been problems with texturing my objects and having them be saved.
Kirsten Roethel: Setting the Stage
I was really excited to get started on making the environment properly, starting with clutter! Since my game takes place outdoors, a lot of my clutter is nature: trees, rocks, bushes, etc. I modeled and textured 8 new meshes to help me achieve a world that felt full. These meshes include 3 trees (pine, oak,…