I wanted to make the windows look pattern like made of layers of trapezoids stacked on top of each other while having rounded edges so the buildings does not look too blocky. The recycling/trash bins and vending machines will be spread out across the level as clutter with one of each being a collection point…
Category: Modular Building Kit Modeling
The Tower: Modular Kit Models
I’ve completed the majority of the outside items for my scene. I still have yet to create the clutter (bones) and the items that need to be sculpted in zbrush (statues and sculpted ornamentation on the balcony).
Diego Arce Modular Building Kit: Modeling
My building kit is based off of NYC buildings. There are two building types one old style and one modern style. Modern building is mostly built out of windows. The old building is mostly brick with large windows at the first level and small windows for the other floors. I also modeled some assets that…
Modular Building Kit Modeling
A start on modular assets. There is no textures on the assets yet.
Modular Building Kit Modeling – Conor Dolan
Here’s my start to the modeling for my modular building kit. So far, I have four walls, two floors, a locker, a chair, a desk, a large piece of machinery, two small pieces of machinery, and two barrels. The most difficult part has been retopology and adding in edge loops to make the objects look…
Mitch Tanguay – Modular Asset Kit
Here is a look at the progress I have made on my Modular Asset Kit in Maya. I focused primarily on structural components that would make the level significantly easier and more efficient to create. I have created a few additional assets such as the column, armoire, table, lantern, etc. I plan to create a…
Lauren Waddick – Modular Tool Kit
I’m a bit behind on my modeling but here is what I have so far! The first picture is all the assets so far while the other three is broken down into mining equipment pieces, smaller prop pieces, and bigger architectural pieces. I’m hoping to also add a weapon rack with a sword and a…
Michael Weideman: Modular Building Kit
Hello again, I’m back. This is coming in pretty late because I had problems with my object’s meshes and edge loops exploding and not working how I wanted them to, but I’ve got them fixed now. I have 3 variations of the walls so far (missing a ceiling as of now but I’ll get to…
Modular Building Kit – Hanwen Xu (In progress, updating)
Hi, this is Hanwen Xu. This week has been very busy for me because of Alphafest and many other personal things. The modular assets I have made so far are here: The rest will be updated while I finish them. I plan to finish a: locker, door, sink, light, hand dryer, cleaner dispenser, and bulletin…
Modular Building Kit Modeling: Kerri Thornton
Here’s where I’m at so far. I have not yet UV mapped them, and I still need to bevel some of the existing edges. Also, I hid the walls for now just so it’s easier to see everything, but they will be there later on — the walls line up with the outer edge of…
Aaron Waldman: Modular Kit Modeling
Here are a few renders of the models I’ve made. I made a door, a control desk that the player can hide behind (which is designed so I can stitch multiple of them together to create a wider desk), a control panel (which is designed to be stitched together into either a taller or wider…
Kirsten Roethel: Modular Kit Modeling
My modular kit concept post went over the three kits that I planned on modeling for this assignment: A graveyard kit, a house kit, and a prop kit. I was able to get a good start on each of these kits, as all the main structures and architecture pieces are modeled. There are still a…