Diego Arce – Midterm Finished

After learning about Unity’s lack of an auto save feature I am back with my finished environment. I decided to scrap the idea of having canyon roads and went with just the city roads. So level wise I have a 9 block city made with two different building types, a garage inside one of the…

Michael Weideman: Midterm Checkup

Hello again, I’m back. This update is pretty late for a bunch of reasons that don’t matter. Anyways, here’s the work that I’ve been doing recently. And more interestingly; Those who are payed oddly close attention to my earlier posts would realize that this creature doesn’t really match what I planned to do at all….

Hanwen Xu – Midterm

This is what I have right now. Because I am making an indoor scene and the layout is fairly simple, I want to get as many models and textures done as possible before I lay them out in Unity. Here are what I have right now, the hand dryer, walls, and floors are not textured…

(Un)Finished Environment – Conor Dolan

It’s definitely safe to say I’m behind in this class, however, I’ve been making fast progress in catching up. Instead of working on things linearly I made the mistake of doing some work for all the different assignments, and now I’m working hard to fill in the gaps. So far I’ve done all the basic…

Lauren Waddick – Midterm

Here is what I have of my dungeon environment for the midterm: I’m not too sure about the lighting right now and also wanna try to add more of the clutter items I had in mind if I have time before the end of the term.

Jake Matthews – Midterm Update

Here’s What I’ve got so far for the midterm. The Map: The main map for this game was generated from the heightmap of a crater from the surface of Mars. As such, the terrain is a bit more varied than I’d like in the final product, though I will mess around with the heights more…

Yulin (Jeff) Chen – Midterm

I have finished texturing most of the assets, except the power plant, the tower, the hangar ceiling (which I could simply modify the hangar wall) and the power plant fence. I plan to finish them Wednesday and import everything into Unity with Percy’s help. Here are the buildings and assets I have textured so far….

“Finished” Environment: Kerri Thornton

Here’s what I have so far for my rat circus 🙂 Still do to: Adjust a few of the UVs because they’re unhappy with me. Adjust all the colors to match better (especially the concrete/stone). Make little clutter items — will be chipping away at these soon. Draw posters for wall and art for rat…

Kirsten Roethel: Midterm

After assembling my environment with pieces of clutter for the previous assignment, there were only a few more things that I needed to do for the final environment to be done! The main changes were adding collisions to all of my meshes as well as making the boundaries of the world a little less jarring….

Aaron Waldman – Finished Environment/Midterm

I have mostly finished my environment. During the in-class critique, I received the feedback that all of my props were too reflective, which may blind the player if in a brightly lit environment, so I increased the roughness and turned down the metallic slider for each of my props. I also changed the dimensions of…