Author: proche
Final Project
Final (playable version) My concept from the start has been to make a space that resembles a dungeons and dragons type of medieval feeling. I will in the future expand on this room and make it possible to add creatures, health to the player, and puzzles. I am proud of the success I have had…
Setting the Stage: Outdoors, Clutter & Critique
There has been problems with texturing my objects and having them be saved.
Modular Building Kit Texturing
In looking to take the textures and move them to Unity, my substance painter would not let me log in. I have all the objects, they are just not textured at the moment in Unity.
Modular Building Kit Modeling
A start on modular assets. There is no textures on the assets yet.
Game Concept Proposal & Sketch
1. Game design proposal The players objective is to escape through the other side of the room. You will be able to interact with certain objects as well as search in areas that look interesting. There can be characters at the table or in a room. The objective is to find a key and get…
Modular Building Kit Concept
Inside of the concept art, I created modular assets that can be used in multiple parts of the scene. The room is a Dungeons and Dragons themed room and has roughly the same feel as a medieval theme. I have always wanted to make a room from D&D that is in a 3D world.
Introduction
My name is Payton Roche. I am in the IMGD major. I am from Holden Massachusetts. Art is in everyday of my life, whether it is looking at art or creating it for myself. I have always enjoyed making art that I am proud of. I have made 3d art for games before with a…