Lauren Waddick – Final Project

The goal of this project was to create a dungeon environment to explore and reach the exit of. The dungeon has some magical properties in the crystals and is being used to store mythical creatures like the player character who is a dragon. The original objective was to find the three keys hidden throughout the…

Lauren Waddick – Character Animation

I’m not very happy with how the animations turned out but needed to start moving the character to Unity. This was my first time rigging and animating a quadruped so I’m hoping to improve in the future. The wings go especially messed up in the rigging process which is why they feel stiff cause moving…

Character Modeling Finished and Textured

Here is what I have for my finished character. It took a while to UV the wings right but managed to fix it. I textured my character to be dirty since she is in a dungeon environment.

Lauren Waddick – Character Modeling First Pass

Here is the model I’ve been working on for the player character of my game, a dragon named Lavina. I tried to make the overall shape slender, but still a bit muscular. Below are images of the model with and without scales cause I’m not sure whether to leave the scale texturing to substance painter…

Lauren Waddick – Midterm

Here is what I have of my dungeon environment for the midterm: I’m not too sure about the lighting right now and also wanna try to add more of the clutter items I had in mind if I have time before the end of the term.

Lauren Waddick – Making Textures

My textures were made by photographs I took as of now. After editing them in photoshop, I imported them to Substance Sampler to add some details like dust and dirt to make it look more grimy since the setting for the game environment is a dungeon. For now I have mostly stone textures for the…

Lauren Waddick – Modular Tool Kit

I’m a bit behind on my modeling but here is what I have so far! The first picture is all the assets so far while the other three is broken down into mining equipment pieces, smaller prop pieces, and bigger architectural pieces. I’m hoping to also add a weapon rack with a sword and a…

Lauren Waddick – Modular Building Kit Concept

Here are my concept pieces for my modular building kit. I tried to focus on the more important pieces of decoration and architecture that can be reused throughout the scene. I want try to focus on mixing man made materials of wood, stone and metal with more magical looking items such as the crystals, glowing…

Lauren Waddick – Game Concept

The player objective in my game would be to find and free a dragon mothers three lost children. Playing as said mother dragon who just escaped her own bindings, the player will have to explore a dungeon like environment to find all the keys to unlock each room her little dragons are trapped in. The…

Introductions: Lauren Waddick

Hello! My name is Lauren, and I’m from Massachusetts. Growing up, I’ve always wanted learn how movies and video games where brought to life through both 2D and 3D art. I’m hoping to improve my skills in art and one day be apart of a team that works on the creative process of bringing stories…