The concept behind this game was the exploration of a Martian crater in order to prepare a small colony for the arrival of a human science team. The player controls an unmanned mars rover in exploration of the interior of the crater, where they can discover a handful of points of interest that may assist…
Author: Jake
Jake Matthews – Midterm Update
Here’s What I’ve got so far for the midterm. The Map: The main map for this game was generated from the heightmap of a crater from the surface of Mars. As such, the terrain is a bit more varied than I’d like in the final product, though I will mess around with the heights more…
Jake Matthews – Level Design
The level I have planned consists of two main areas, the colony, and the surrounding desert. Because the desert is a larger space, and mostly empty of human interaction, I chose to focus mainly on the layout of the colony itself. The main approach to the area is from the landing pads, and due to…
Jake Matthews – Game Concept Proposal
The setting for this game is a mars colony in a sci-fi setting. Generally the technology is meant to be in the near future, plausible to be created within the next couple decades. Most of the colony is already set up, and most of the facilities are running. There will be some large domes, as…
Introductions: Jake Matthews
Hello,I am Jake Matthews, from Sherman, CT.I enjoy creating things, especially when there’s an interesting story to tell.That being said, I don’t have a whole lot of experience with art making.I’ve done some small drawings, and have some practice with simple 3D models, but otherwise tend to stick to conceptual mediumsI’d like to improve by…