Description: In the demo, the player acts as a primary school student who returns to his school to grab his homework. But the school has become a complete mess, and everything looks scary. At the end of the level, the player gets to see the monsters that turned the school upside down, plus their evil…
Author: Han
Character Model Finished – Hanwen Xu
Hi, this is the finished and textured version of my character. The toilet legs will dance together in the last scene, where the character is teleported to the toilet world.
Character Modeling First Pass – Hanwen Xu
Hi, this is my character modeling for the toilet. The toilet itself is finished, but in the end, legs will grow out from the bottom of the toilet, so I still have to model a human leg. I did this model in a more detailed fashion than the other ones. I tried to make it…
Hanwen Xu – Midterm
This is what I have right now. Because I am making an indoor scene and the layout is fairly simple, I want to get as many models and textures done as possible before I lay them out in Unity. Here are what I have right now, the hand dryer, walls, and floors are not textured…
Hanwen Xu – Modular Modeling Kit Texturing
Hi, this is Hanwen Xu. Here are some of my textures for modular modeling kit objects. I mainly work in Substance Painter. And I tried to add some variety to the scene by creating different textures for the same objects. I am now working on setting up the scene in Unity.
Making Textures – Hanwen Xu
Hi, I made some textures using photos I took and Substance Sampler presets. As I am making scenes for a spooky school interior, the smudge/ dirt filter in the substance sampler comes in very handy. These are the materials I am very sure to include, I will make more along the way after getting more…
Modular Building Kit – Hanwen Xu (In progress, updating)
Hi, this is Hanwen Xu. This week has been very busy for me because of Alphafest and many other personal things. The modular assets I have made so far are here: The rest will be updated while I finish them. I plan to finish a: locker, door, sink, light, hand dryer, cleaner dispenser, and bulletin…
Hanwen Xu – modular building kit
Here is my concept art for the modular building kit. I focused on more reusable items around a school environment, such as lockers and posters. The rooftop is going to be the same throughout the whole game. So I decided to add fire sprinklers here (probably also smoke detectors?) and there to give more variety….
Hanwen Xu – Level Design
This is the level design and the flow markings for my game. There are no elevation drawings because everything takes place on a single floor of an indoor environment.
Hanwen Xu – Concept Proposal Sketch
I want to make a first-person (might change) adventure game. The atmosphere will spooky, and the game will have some classic horror game tropes, but at the end of the day, nothing is frightening at all. The game is based on one of my childhood experiences. The player is a student who left his homework…
Hanwen Xu – Introduction
Hi, y’all! This is Hanwen Xu. I am a senior in IMGD Art. I am from Shenzhen China, and Chinese is my first language. Again, I am an art major, and I plan to be a technical artist in the future. Art is not only my passion but also what I will probably end up…