My project/concept was to create a slow-paced ninja level with was using the Sengoku period as reference. The setting I had styled my game around was an old Japanese style using textures to enhance the ceilings, floors and outdoor tiles. The environment was my main focus, and it was one of the strengths in my…
Author: Daniel
Daniel Pacheco-Cruz- Midterm
This is my midterm! After assembling everything together, I have concluded that there are a few more assets that i need to model. These assets include some form of window, entrance gate and some foliage like statues and flowers for the environment of my level. After making my level, I did add some components like…
Modular Building Kit Texturing
I textured my building kit in substance painter and then brought the models into unity with the materials. I found it much easier to do it this way rather than putting everything together in maya. My screenshots: Stair Models. Scroll and Furniture Models. Slide Door and Foldable Wall Models.
Making Textures
For making the textures, I stuck with a vintage Japanese style.
Modular Building Kit Concept
I didn’t take too much time on the design of my modular building kit but, this is what I came up with. My designs were referencing modern Japanese temples and I felt that these simple drawings would be simple but, with the use of textures would stand out. This modular kit was only for the…
Daniel Pacheco-Cruz: Level Design
I wanted to keep my level design very simple. I created 4 floors, and each floor has a unique layout. The green marker shows the path the player can take to get to the next floor. There will be the secret room where the scroll is and a locked room where the player has to…
Daniel Pacheco-Cruz: Game Concept
My concept is a ninja game which takes place during the Sengoku period in Japan. The level will take place in a temple. I am going to use the Shitennoji Temple, one of Japan’s oldest temples, as reference. The environment of the game will consist of symbols and designs that were used in the Sengoku…
Introduction: Daniel Pacheco-Cruz
Hello everybody! My name is Daniel Pacheco-Cruz. You can call me Daniel or Danny. I don’t mind either name. My pronouns are he/ his. I am from NJ and am Guatemalan. I am very passionate about art and love making games! My love for video games started when I was younger playing with consoles such…