Here is my final, it is a city racing game titled Drive. It started out as a cover art I made for a previous class. and now its a full unity scene with driving mechanics, a world built from scratch and music from Prof Manzo’s Class. My original concept had inspiration from GTA V and…
Author: Diego
Diego Arce – Midterm Finished
After learning about Unity’s lack of an auto save feature I am back with my finished environment. I decided to scrap the idea of having canyon roads and went with just the city roads. So level wise I have a 9 block city made with two different building types, a garage inside one of the…
Diego Arce: Modular Building Kit Texturing
After last weeks problem with me overestimating how much time I had to work on this and then Unity Crashing on me I was finally able to get all my textured meshes into Unity.
Diego Arce: Making Textures
It just occurred to me that I never made a post about this yet included it in my midterm post.I made some textures using photos taken around campus, online images and by using photos generated by DALLĀ·E the AI image generator. By Using Substance Sampler I was able to turn them into working materials.
Diego Arce – Midterm (Unfinished)
This is my midterm, well at least what I have so far. Remember how I mentioned how I wanted to take some aspects of Cyberpunk 2077 welp I took the characteristic everyone loves about it and put it in my midterm, the fact that it was unfinished at release. On a serious note I completely…
Diego Arce Modular Building Kit: Modeling
My building kit is based off of NYC buildings. There are two building types one old style and one modern style. Modern building is mostly built out of windows. The old building is mostly brick with large windows at the first level and small windows for the other floors. I also modeled some assets that…
Diego Arce – Modular Building Kit Concept
This is my concept for the modular building assets for my racing game. During the class where we walked around campus trying to imagine what buildings would look like as modular building kits I drew parts of Stratton Hall, as I imagined it fitting perfectly into my game concept. I expanded this concept by taking…
Diego Arce – Level Design
My level has two main parts the small city section and the surrounding mountain road. Originally I had imagined the city section being bigger but because of time constraints this will have to do for now. I did make this in 3DS Max with modular assets in mind like having the straight street bits between…
Diego Arce – Game Concept Proposal & Sketch
This is based off of a game cover I made for Digital Painting last term (As seen on the featured image). Player Objectives The main part of the game is racing, so one of the main objectives is to drive faster than your opponents by driving better than they are and by modifying your vehicles…
Diego Arce – Introduce Yourself & Share Your Portfolio
I am Diego Arce an IMGD Senior focused on 3D Modeling & Level Design. I am from Puerto Rico and transferred to WPI after Becker College closed last year. When I first enrolled in the game design major I went for game design instead of game art, I thought that I would do a little…