Aaron Waldman – Character Modeling 1st Pass

I made a rough model of my robot enemy. I plan to make a few different variations on this model to make different types of enemies. The most basic enemy type will perform a melee attack, so I made sure to give the model sharp claws. I also plan to make the eyes, mouth and antenna glow in-game.

here is what the model looks like when selected (so you can see all the edges and vertices)
and here is what it looks like when not selected (looks closer to how it will look in-game)
side view
birds-eye view

One Comment Add yours

  1. Kirsten says:

    This is a really nice take on a classic robot look! There’s some cool smaller details like the claws for a melee robot and the antennae that will glow on it’s head. I also like how you did the feet, making them more spread out as opposed to human-like feet

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