Texturing took quite a lot of time. I ended up with 47 models and nearly 80 materials between those meshes. Needless to say I spent a long time setting up the materials properly in Unity. Luckily, all of the textures worked well and I am very pleased with the results! Here are a few images of the textured kit in Unity.









I feel like I achieved my desired look of medieval, but stylized. Using painted textures really helped! I was able to reuse them a lot and they add a nice sense of unity between the models.
There are still a few small pieces I’m hoping to model at some point. For now, the bulk of texturing and importing is done!