Nathan Booth – Introduction

Hello! I’m Nathan (she/her), and I’m from Berkeley, California. I’m an IMGD BA major, though I might inadvertently minor in CS if my classes wind up that way. I decided I wanted to do some flavor of art professionally two years ago, but before that had been creating illustrations to go along with my creative writing, comics, and aimless world building. I don’t honestly know how I ended up wanting to do art for video games, but my guess is it’s been a slow burn since playing Valiant Hearts in 8th grade and deciding immediately afterwards to get my first (very dinky) Wacom tablet.

My art has been influenced by historical illustrations for most of the time I have been doing it, with my most recent predominant influence being early 1930s science fiction newspaper comics (after mid 1800s magazine advertisements, Mucha’s posters, and the Borderlands franchise). As such, I do mostly 2D physical illustrations, though I usually color using an art program. I have done some 3D modelling and animation as well, though I have only taken one class on each of those, and as such don’t have a huge amount of practice.

The biggest improvement I want to make is to get faster at everything. I am a slow physical artist and even slower digital one, which has caused a lot of problems in past art classes. I don’t really have a problem with the amount of time I spend doing art, the biggest driver for me to get faster is mostly so I can create more detailed and polished pieces in the same amount of time.

I also took up sewing my own clothes 6 months ago, which has proven to be a tumultuous process as I do not like following directions, and I sew using original 1930s and 40s patterns which assume a comprehensive knowledge of sewing techniques that I do not have, as I only taught myself to sew in March. I’ve also recently gotten back into creative writing, which has been a lot of fun, even though it’s largely been for classes.

I’ve made two “games,” a D&D one shot and a RenPy game, both for classes here. The one shot was entirely created by me (and the website for it is linked with the other art I’ve done), and is an adapted form of D&D 5E as to be set in a retrofuturist spaceship. The RenPy game is currently unfinished, as I was the lead writer as well as the sole artist, and the scope got accidentally expanded to significantly larger than what could be reasonably completed in the time we had.

The games that have inspired me are incredibly varied, and all are important for wildly different reasons. One of the first is the aforementioned Valiant Hearts, which was the first story game I played outside of the Assassin’s Creed franchise, and is what inspired me to start doing digital art, as well as think about games that weren’t large, 3D open world titles. The game White Night is also quite inspiring to me, though almost exclusively from an art direction–I never actually played the game, and the story isn’t especially inspiring, but the black and white cell shading, the noir-inspired use of lighting, and the unconventional fixed camera angles were all very cool. I also found the Outer Worlds quite cool from an artistic standpoint, as the combination of early 20th century retrofuturism and advertising tactics lead to a world that I thought was fantastic (though I agree with Noah Caldwell-Gervais on his take on the somewhat lacking story).

Game(s):

D&D One Shot: https://nb8627.wixsite.com/the-diseased-ship

Physical Art:

Digitally Colored Art

(This is a finished piece from the RenPy game I made, the table is just separate for layering purposes)

The clothes I’ve made this year:

I made the first two skirts using the same pattern from 1945, the patterned jacket is a summer jacket from 1943, and the two gray corduroy pieces are a suit from 1943.

Animations:

10 Comments Add yours

  1. Carrie says:

    Detailed
    I adore your art style and your focus on vintage stuff. Your character art is beautiful, it reminds me of the kind of stuff you’d see in a comic book. The wrinkles in the clothing, the depth and shading, you make them look easy. Your background art is complex in color and I’m very impressed by the varying line weight. I would love to see more of your stuff!!

  2. Victoria R says:

    Badge: Striking

    I love your personal illustration style and the vintage themes and inspirations that come with it. Seeing your work makes me excited to see what your game will look like for this class.

  3. David says:

    Striking

    I really really like your style in your 2D pieces! The muted colors and somewhat grungy aesthetic that they take on is super cool and gives them a lot of character!

  4. Frank says:

    Striking!
    The rough and powerful lines make your 2d characters and scenes look lifelike. Especially the rising sun in the wilderness. I wouldn’t be surprised if it was a classic American comic illustration. I look forward to your wonderful performance in this course!

  5. Percy says:

    Badge: Familiar

    Your digital art reminds me of the art I’ve seen in the thousands of room escape games I’ve played, and I 100% mean that as a compliment. The style is so clean and cool. Also I LOVE that you sew your own clothes – I’ve always wanted to try that myself!

  6. Erin says:

    Detailed
    I think your character art is really good! You do really well adding details that make these characters feel that much more real. Your backgrounds and scene drawings also feel populated and not sparse, something I find myself having a harder time with. Keep up the good work!

  7. Hannah says:

    Striking- Your pieces all have an incredibly strong sense of style and inspiration. Your line work is impressive and helps to emphasize the vintage-ness of all of your pieces. Everything very strongly feels like it comes from you and your passions. Your environments especially feel lived-in and give a very strong sense of mood immediately.

  8. Kurtis says:

    Badge: detailed

    I love the line work on your pieces. It reminds me of the walking dead game and I think you have the potential to reach that level very quickly. You also seem to have a good understanding of different angles of light like in your cover image, with each crease of the pants being easily identified according to the position of each leg. Really cool stuff!

  9. Stanley says:

    I think I will go with gorgeous since your art style is very interesting and your sewing capabilities are beyond what I am capable of!

  10. Victoria T says:

    Detailed

    I absolutely love the small details in the lines and colour all throughout the pieces, I also get this really 50’s War of the Worlds vibes meet Point and click adventure, and I really love it

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