Level Design: Street

The design is supposed to look like a busy street with shops. The vibe I kind of had was similar to Windfall Island from LOZ: Windwaker There are many stands, little houses, and the secret area is surrounded by a bunch of walls. The player can get to it through stairs that lead to a…

Carrie Game Design Proposal

The game will involve the player running errands for their tired wife. The player will have to run around an environment, possibly kill enemies, to gather the tools/items they need to bring back home. They will have to avoid certain enemies and locate items in places that might be difficult to reach. The main character…

Nathan Booth – Introduction

Hello! I’m Nathan (she/her), and I’m from Berkeley, California. I’m an IMGD BA major, though I might inadvertently minor in CS if my classes wind up that way. I decided I wanted to do some flavor of art professionally two years ago, but before that had been creating illustrations to go along with my creative…

Hannah Miller- Introduce Yourself

Hi Everyone!! My name is Hannah. I am a senior concept artist, and I really want to work on games for children and young adults once I graduate. I was born and raised in New Hampshire, but moved to cape cod in highschool where I currently live. Art is a huge part of my life….