Final Project – David Fournet

Windows Build Download https://drive.google.com/file/d/1yNg-PPyQKowRaVbm4-i9OH1q7yv-5bK5/view?usp=sharing Mac Build Download https://drive.google.com/file/d/1kk0F0zG97W6oX1FB88BPbl7hMY_yiAHO/view?usp=sharing Game Concept Overview The game will take place in an upper-class house at a remote location in a slightly more technologically advanced future. In this world, technology has advanced in a reasonable and realistic way. The main premise of the game is that the player will be…

Modular Build Kit – David Fournet

Here is my modular building kit! Everything striked-through is complete, everything else is in progress! Repetitive: Wall panel Large modern bay-like window Large ceiling-mounted vent structure Air conditioning vents Dining room chair Smart thermostat House system access tablet Modern lamp Bar counter / kitchen counters? Bar shelving Misc bottles of alcohol Barstools  Statue pedestals  Toilet…

Level Design – David Fournet

My game will take place in a futuristic, smart home. For the purposes of this class, I will only be modeling the first main area, including the living room, entry hall, and maybe the dining room.

Game Concept – David Fournet

Game world and setting:  The game will take place in an upper class house at a remote location in a slightly more technologically advanced future. In this world, technology has advanced in a reasonable and realistic way. Sci-fi elements that might make appearances in the game are holograms, automated home systems, and advanced home robotics….

David Fournet – Introduction

Hi everybody! My name is David Fournet, and I’m from Tulsa, Oklahoma. I’m a senior, a robotics engineering major (I know, probably weird for this class but hey), and I’m also minoring in media arts. Currently, because of the field I’m majoring in, art doesn’t necessarily have an academic or professional role in my life…