(OROD)Burning Memory – Modular Kit Development

For the current world I have created a variety of objects that can be used in the environment and can be interchanged with a few adjustments. Right now the more distant objects that the player will not interact with will be far away and the objects which will be closer to the player will be more detailed.

I have a tent that is messed up and I am currently making a funky tent set up in order to show discomfort in that environment. I want the Igloo to be more inviting and the house will be up on the cliff and not be a close interaction for the player.

Currently this a perspective on the rough gondola line which I would like to do a combination of Gondola ride and an electric tower. Gondola still needs work but I like how the bevel tool smooths everything out.

I have made steps that are also created from generic rocks. Also the igloo is a new addition along with the styled trees. I am looking at making some sculpting for the objects to add more polish while remaining low poly and through 2D Substance Painter I will be able to add more valued and beautiful colors with these current models.

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