{"id":217,"date":"2020-10-27T22:31:03","date_gmt":"2020-10-28T02:31:03","guid":{"rendered":"http:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/?p=217"},"modified":"2020-10-27T22:31:45","modified_gmt":"2020-10-28T02:31:45","slug":"lisa-liao-game-concept","status":"publish","type":"post","link":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/lliao\/lisa-liao-game-concept\/","title":{"rendered":"Lisa Liao Game Concept"},"content":{"rendered":"\n<p>Snail Tale (working title) is an adventure puzzle game for teens and young adults who continue to linger in fantasy worlds beyond childhood. I think many of us can relate as artists. We navigate through a desnse forest while collecting useful items and information to unlock more playable areas. <\/p>\n\n\n\n<p>The backstory is that the player is returning to their &#8220;roots&#8221;, where their family supposedly lived before moving to the city. They are ultimately searching for an old relative that might have insight into the forest&#8217;s history. That information might help them progress to another setting. I have yet to figure out what that might be but I don&#8217;t think it will be part of my playable level.<\/p>\n\n\n\n<p>This forest is lit by warm sunlight filtering through the trees above. There will be lots of mushrooms.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-1024x1024.png\" alt=\"\" class=\"wp-image-293\" width=\"580\" height=\"580\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-1024x1024.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-800x800.png 800w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-150x150.png 150w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-768x768.png 768w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-1536x1536.png 1536w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1-300x300.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road-1.png 2000w\" sizes=\"auto, (max-width: 580px) 100vw, 580px\" \/><figcaption><em>There&#8217;s a specific image of a simliar scene that I haven&#8217;t been able to find, so this illustration is what I came up with. It represents the mood I&#8217;m looking for but pretty exaggerated. This is the approximate height of the player (~10cm \/ 4in).<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/i.pinimg.com\/originals\/36\/c6\/24\/36c62408a18eedcec08a9bacab0cd73b.jpg\" alt=\"\" \/><figcaption><em>I like the design of the mushroom building and ground elements &#8211; feels like a fairy tale<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/thumbs.dreamstime.com\/b\/christmas-new-year-miniature-house-forest-sunlight-little-toy-house-close-up-festive-background-christmas-135174755.jpg\" alt=\"\" \/><figcaption><em>Shallow depth of field will help shrink the perceived scale<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/tse1.mm.bing.net\/th?id=OIP._muymUHbiq5hE3IPwdBTHwHaHa&amp;pid=Api\" alt=\"\" \/><figcaption><em>I really admire Tanaka Tatsuya&#8217;s miniatures!<br><a href=\"https:\/\/www.instagram.com\/tanaka_tatsuya\/\">https:\/\/www.instagram.com\/tanaka_tatsuya\/<\/a><\/em><\/figcaption><\/figure><\/div>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.punchline-gloucester.com\/images\/user\/19989_broccoli20forest.jpg\" alt=\"\" width=\"580\" height=\"386\" \/><figcaption><em>The player would have a similar perspective to this and hopefully feel small<\/em><\/figcaption><\/figure>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/www.maxpixels.net\/static\/photo\/640\/Mushroom-Moss-Sponge-Mini-Mushroom-Autumn-2798150.jpg\" alt=\"\" \/><figcaption><em>Would like to incorporate the suspended hook(?) and moss in my environment<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>The player character is a deermouse with a snail companion that is also a means of  transportation, like a camel. Slower but more energy efficient. The player navigates with the mouse and arrow keys from a first-person perspective. They are able to click on things to interact with them. There may be times where the player can see themselves in a pool of water or reflection in dew.<\/p>\n\n\n\n<div class=\"wp-block-image is-style-default\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/cdnb.artstation.com\/p\/assets\/images\/images\/029\/848\/239\/large\/lisa-liao-snail-rider.jpg?1598835809\" alt=\"\" \/><figcaption><em>I think my snail rider character would fit well into this universe. <\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/thumb\/3\/33\/DiGangi-Deermouse.jpg\/220px-DiGangi-Deermouse.jpg\" alt=\"\" \/><figcaption><em>Deer mice are common in North America and nest high up in large hollow trees.<br><\/em><a href=\"https:\/\/en.wikipedia.org\/wiki\/Peromyscus\"><em>https:\/\/en.wikipedia.org\/wiki\/Peromyscus<\/em><\/a><\/figcaption><\/figure><\/div>\n\n\n\n<p>In addition to mushrooms, the environment is full of whimsical creatures and other types of foliage. I&#8217;d like there to be shops and such to show that creatures live amongst the plants. I think it would be immersive to have non-interactable characters doing things in addition to the key interactions.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i.pinimg.com\/originals\/d0\/14\/88\/d01488531008ac9571b99fdcc31bd37a.jpg\" alt=\"\" width=\"343\" height=\"600\" \/><figcaption><em>I like the little shops. They are evidence that creatures live here even if my level doesn&#8217;t have actual NPCs<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/i.pinimg.com\/originals\/a5\/71\/8c\/a5718c28931a2613ed91e85d1e3e752d.jpg\" alt=\"\" \/><figcaption><em>This illustration captures the humour and &#8220;whimsicality&#8221; that I hope to have in the level. The ladybugs, frogs, mice, other insects, and fairies could be NPCs \/ non-interaction characters<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<p>Finally, I am aiming for a soft and fuzzy-looking texture for my world. I&#8217;m not sure if I can get it to look good in the amount of the time we have, but I think it would look good against the sun rays.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/static.turbosquid.com\/Preview\/2016\/10\/11__07_09_25\/Snowman_ProductShot_0005.jpg96E9147F-6E8A-43D3-AE21-9D0E7E4A3F7EDefaultHQ.jpg\" alt=\"\" \/><figcaption><em>I like the felt \/ wool look of the snowman&#8217;s face and nose. I&#8217;d like to add some surface fuzz or at least a slightly fuzzy-looking texture.<br><a href=\"https:\/\/www.turbosquid.com\/3d-models\/snowman-max\/1081692\">https:\/\/www.turbosquid.com\/3d-models\/snowman-max\/1081692<\/a><\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/img0.etsystatic.com\/102\/0\/9178353\/il_fullxfull.904012642_6jsa.jpg\" alt=\"\" width=\"375\" height=\"313\" \/><figcaption><em>Felt mushrooms are so cute. This is another example of the texture I&#8217;m imagining.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/img2.cgtrader.com\/items\/36104\/73e8bf639d\/large\/white-fuzzy-peach-3d-model-obj.jpg\" alt=\"\" width=\"375\" height=\"375\" \/><figcaption><em>A fuzzy peach might be a good way to describe it.<\/em><\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/i.pinimg.com\/736x\/a3\/31\/a1\/a331a1f531506f30991cd88b5ffb2756.jpg\" alt=\"\" \/><figcaption><em>I had Sylvanian Families toys a child and realized this might be one of my inspirations<\/em><\/figcaption><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Snail Tale (working title) is an adventure puzzle game for teens and young adults who continue to linger in fantasy worlds beyond childhood. I think many of us can relate as artists. We navigate through a desnse forest while collecting useful items and information to unlock more playable areas. The backstory is that the player&#8230; <\/p>\n<div class=\"link-more\"><a href=\"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/lliao\/lisa-liao-game-concept\/\">Read More<\/a><\/div>\n","protected":false},"author":77,"featured_media":292,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"cybocfi_hide_featured_image":"","footnotes":""},"categories":[3],"tags":[],"class_list":["post-217","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-concept"],"jetpack_featured_media_url":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-content\/uploads\/sites\/15\/2020\/10\/mushroom_road.png","_links":{"self":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/posts\/217","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/users\/77"}],"replies":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/comments?post=217"}],"version-history":[{"count":3,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/posts\/217\/revisions"}],"predecessor-version":[{"id":367,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/posts\/217\/revisions\/367"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/media\/292"}],"wp:attachment":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/media?parent=217"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/categories?post=217"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/imgd3500-b20\/wp-json\/wp\/v2\/tags?post=217"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}