
This is why I don’t understand why many people try to change their identities to match those around them. You are who you are and you shouldn’t change it (unless it is hurting you or others). The concept applies to both physical and mental changes to a person. The sketch I have is like a factory, where unique people go through a process to become the same person. The colors of each person will become grey and all the shapes will be the same, so that each doll looks the same. Then, the sketch will go to the right and a new unique doll will appear back on screen. My original hand-drawn sketch is shown below.

The cool idea from this is that each step will have an interaction, almost like you were in charge of the whole assembly line. The only thing I am unsure is that my current design has it so that each unique body part falls in the pot of liquid and the only thing that remains is the head. Should I have it afterwards reconstruct the person on the assembly line, or would it overcomplicate the message?

This idea is very striking! I think reconstructing the person on the assembly line would not complicate the message if the bodies were reconstructed to a gray color to symbolize the loss of “uniqueness”, so they all turn out to be uniform.
Thank you for the recommendation.
Maybe having the assembly line go through a door to become the same would save on time but still get the point across. I think the reconstruction is important or the message would show that the person died bodyless.
I think that idea would fit nicely for my issue. Thank you for the suggestion.
What do you envision the physical interaction to be like? You mentioned making the user be in charge of the assembly, but I am curious what that is going to look like.
So far for my vision of the controller, I wanted to do a replica of the crane. I think it would be cool to physically control the crane and to actually move it, rather than just some simply buttons that are on an assembly line controller.
Great Idea! how many options for customization were you considering for building the body?
I was thinking of only doing one customization. This is because I want the message of people’s identities being the same to match the output of the assembly line. If you are talking about the beginning of the assembly line, where the process hasn’t been processed, I will have 4 different customizations for each unique character.
Just a suggestion, to reinforce the idea of individuality before the body parts fall in the liquid I think it would be cool if you found a way to have each person start off with a different color scheme or a different overall look instead of the same colors.
I have been thinking about that and I do like that idea. So far, I have a “random command” that randomly selects the head and colors of the person.
I love this idea. The idea of both mental and physical conformity is a very interesting message. However, I think that reassembling the body after going into the liquid would overcomplicate it. I think it would make more sense of the body was still intact after being removed from the liquid
I do agree with the comment. I do feel that dumping the doll into the liquid would simplify the message and make it easier to program. However, I am also split on doing Oliver’s idea of making the doll pass through a door that would have them reassembled.
I think this could be a really funny and visually striking piece for the viewer. How do you plan for the user to interact with the program?