Computer Vision/Audio Input Sketch Audio Input Sketch Posted by Jasmine on September 30, 2021 For my sketch, I used Unity to detect microphone volume and create particle effects with their size based on the volume of the audio. It was a neat challenge to work with microphone input in Unity as I haven’t done it before. 🙂
Connecting the size of the explosion to the volume of the speaker is a cool connection of the two, really displays those concepts well in tandem.
I like the idea of using different values of volume as a parameter. And I like how neat the firework looks in a dark background.
This is such a cool idea, one improvement that I can think of is maybe having each of the “sparks” that come out of the fireworks be a random color
These project seems very responsive and the explosions are nice to look at.
I know nothing about unity, so I am amazed in general, but in my opinion, I felt that the lag between the input and output detracts my attention.
The visual effects are super cool! Maybe changing the color of the fireworks with volume would add a cool aspect as well!