For my project, I decided to recreate the iconic flappy bird game using audio as an input. I know it’s not the most aesthetically pleasing thing to look at, but otherwise I’m happy with how it came out. The more audio input you give, the higher that flappy bird goes.
The idea is very abstract and is very user-friendly. One opinion I have is that making the screen loop would allow for the user to have more interactive time with the simulation.
This is a fun/neat alt controller for a game. Cool stuff.
I like the idea very much. What would happen if the bird runs into an obstacle?
As of right now, nothing happens and the bird just passes through it
I prefer this one, the bird flaps really annoyed me in the original game.
This idea was super cool! If you could make it into a full fledged Flappy Bird game that would be fun and even more frustrating than the normal version