I had to shrink it down so it could be uploaded, so a larger version of it can be found here.
Texturing
Character Part 2: Modeling
Character Part 1: Concept Art

For my character, I decided to create a detective of sorts. I wanted to add some unique item to him to make him stand out from other detectives, so I decided to give him a special pair of glasses. They act as normal glasses, but the switch can also be pulled to change the lens to a sort of magnifying glass. I decided to make him a large, older fellow, because the reason why he combined his magnifying glass with his glasses is because he was tired of pulling out his magnifying glass and moving his glasses to look through it.
Mysterious Objects Part 2
Mysterious Objects Part 1
“I am a detective trying to discover what has happened here today at the zen garden. A murder of some kind has clearly transpired here, but how that murder was achieved is still a mystery. There is a leftover hammer that potentially belongs to the murderer, however it is most likely not the murder weapon. If a hammer of that size were used, there would be a lot more blood located everywhere than just the single rock. The gravel appears to be excessively disturbed, possibly meaning that the murderer and the victim fought beforehand. There is a faint outline of the victim’s fallen body, but there is no trace of the body. It appears to have been dragged away after the killing blow was made. Other smaller signs are a set of footprints approaching the area before the supposed scuffle happened. I currently need to figure out what the purpose of the hammer is suppose to be and, more importantly, who the killer is and what were his motivations.”
Robot Primitives
Self Portrait Collage
For my self portrait collage, I wanted to create a sort of timeline about the journey that I’ve had. My love for video games has lead me through many different activities and lead me to learn a variety of new skills, which is represented by the cord connecting all the circles together. Video games lead me to discovering Wikia, which helped me to think about games more critically. Wikia lead me to want to learn about coding games. Coding games then lead me to other fields in the game industry, such as art. It then leads to a question mark, meaning that, while I don’t know what I will be learning next, I am positive that it will further me along my path in the field of video games. I wanted to show my progression through all this because it is something that I hold dear. I’ve put an absurd amount of time into these activities to further my knowledge of video games, so I hold them in high importance in defining who I have become. I wanted to show this timeline approach rather than simply putting in a lot of video game pictures because my appreciation for video games goes beyond just playing them.
The silhouettes of the people are different pictures of me throughout the years, again to represent the timeline idea and the sense of progression. I constantly look upon everything I have done to improve myself for the future. Each picture grows in size and darkens in color to represent how I have grown in my abilities. There is also a large amount of space left blank on the right, because I know that I still have a long way to go in this field. The simple colors simply represent my taste for simplistic art design, while the purple color scheme represents a sense of mystery. I love to analyze new things and try to predict how things will play out, so the sense of mystery as to how things will roll out is exciting for me.
Source Images
https://pixabay.com/en/the-background-game-abstraction-2819000/
https://jackspade2012.deviantart.com/art/Gamecube-Controller-Vector-423441148
https://commons.wikimedia.org/wiki/File:Binary_Code.jpg
https://freeclipartimage.com/article/top-67-paintbrush-clip-art


















