John Wick Character Part 2

I have the body being able to be positioned differently for each character. I made the face a separate file so I could change the look of each character without having to worry about messing up the body.

 

Character Concept Art

I chose the nosy neighbor Mrs. Hofman as my character to model. Being a regular person, I had to give her a few distinct features/accessories to make her stand out. She has crazy shorter hair, big cat eye glasses with a glasses chain, and a cat pin.

 

Character Part 1: Concept Art

Here is my concept art for the detective in my story. Both of these images are meant to show his arms extended for the part of the story when he’s reaching down to the table in the lab. He has a lightning tattoo on his right hand. He also has blood on his jacket because his friend got stabbed in this jacket. He does not wash it in remembrance of him. He also has some cuts along his face. I feel like I will definitely have fun modeling this in Maya.

Character Part 1

I decided to model one of the prisoners from my story. I am awful at drawing, but this gives you a pretty good idea of what I would like him to look like. Sorry for the horrific side view, which will have much more detailed hands when I model him.

 

 

Character Part 1: Concept Art


For my character, I decided to create a detective of sorts. I wanted to add some unique item to him to make him stand out from other detectives, so I decided to give him a special pair of glasses. They act as normal glasses, but the switch can also be pulled to change the lens to a sort of magnifying glass. I decided to make him a large, older fellow, because the reason why he combined his magnifying glass with his glasses is because he was tired of pulling out his magnifying glass and moving his glasses to look through it.