Texturing

These are the texturing for my objects and the background of my scene. I chose to render the objects within the scene to give a couple different general camera angles. I’ve been having a little trouble with UV mapping of my character so I have not completed his texturing yet.

This is the texturing that I did to my character! I tried to make the coat look alive with some depth and add texture into the hair. I also added some detailing on the shoes and controller.

Here are all of the UV’s that took a terribly long time to locate, match up, and draw in. However, I am happy with how the figure looks finish!

Image sources:

Water —https://simplybackgrounds.deviantart.com/art/Water-Texture-49283686

Wood — http://www.zoonar.com/photo/old-weathered-wood-texture-background-_2450328.html

Metal Doors — http://www.ohdorlando.com

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