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Artistic Game Development I 2015

Interactive Media & Game Development at WPI

unity web player

Download the Unity Web Player from here to play these awesome games!

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  • Unity Web Player and Chrome workaround

Authors

Connor Mattson
Connor Mattson (12)
Connor Thornberg
Connor Thornberg (9)
Christopher Dowding
Christopher Dowding (7)
Chandler Reynolds
Chandler Reynolds (4)
Derek Johnson
Derek Johnson
Dan Driggs
Dan Driggs
Dongjie Wang
Dongjie Wang (9)
Graham Held
Graham Held (8)
Isabella Schiavone
Isabella Schiavone (7)
Jie Weng
Jie Weng (8)
Max Kinney
Max Kinney
Michel Sabbagh
Michel Sabbagh (12)
Maeve McCluskey
Maeve McCluskey (8)
Rosemary Lindsay
Rosemary Lindsay (11)
Rachel Burton
Rachel Burton (6)
Sienna McDowell
Sienna McDowell (7)
Sean Welch
Sean Welch (4)
William Blackstone
William Blackstone

Recent Posts

  • Final Level – Connor T
  • Updated Final Build
  • World of royal mice
  • Edited Final
  • FINAL

Recent Comments

  • Jie Weng on Final Level Submission – Connor Mattson
  • Jie Weng on World of royal mice
  • Jie Weng on Updated Final Build
  • Jie Weng on Crunch Time – Cheezing It
  • Dongjie Wang on FINALE- Burton

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  • October 2015
  • September 2015
  • August 2015

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Author: Connor Mattson

Final Level Submission – Connor Mattson

Spoilers: The bridge between the castle and forest is animated.

Full screen + Headphones = Best Results

Screenshots:

Beach to Mountains SS

Hill to Mountain

Forest to Castle SS

Castle to Library SS

Castle to Beach

Bridge to Tower SS

Bridge to Forest SS

Tower to Level SS

Music: www.bensound.com

Posted on October 15, 2015October 15, 2015Author Connor Mattson7 Comments on Final Level Submission – Connor Mattson

Mouse Movement in Castle Level

Posted on October 8, 2015Author Connor MattsonLeave a comment on Mouse Movement in Castle Level

Outdoor Castle Environment

Still a WIP but decently happy with the result so far.

Also, the detail distance for the grass on the second-to-last picture was cutoff half-way to the mountain so it looks a bit funky in the screenshot.

pic1

pic2

pic3

pic4

pic5

 

Posted on October 5, 2015Author Connor Mattson1 Comment on Outdoor Castle Environment

Mortimer Basic Animation

Open and loop with QuickTime Player for best results

mortimouseIDLE

mortimouseRUNNING

mortimouseWALKING

Posted on October 5, 2015Author Connor MattsonLeave a comment on Mortimer Basic Animation

Higgins House w/ Maps Unity Demo

Posted on September 27, 2015Author Connor MattsonLeave a comment on Higgins House w/ Maps Unity Demo

Ikakalaka Sword Updated w/ Maps

I tried to stay as true to the original sword as possible.

Maps1

Maps2

Maps3

Posted on September 24, 2015September 24, 2015Author Connor Mattson5 Comments on Ikakalaka Sword Updated w/ Maps

Connor Mattson – Ikakalaka Sword Model

v1render

v1render2

v1render3

v1wireframe

Posted on September 20, 2015Author Connor MattsonLeave a comment on Connor Mattson – Ikakalaka Sword Model

Connor Mattson Unity Demo

 

Pictures in-case web-player doesn’t work:

SSv21

SSv22

SSv23

SSv24

Posted on September 17, 2015September 17, 2015Author Connor Mattson2 Comments on Connor Mattson Unity Demo

Connor Mattson – Texture Update

Textured1

 

Textured2

 

Textured3

 

Textured4

 

Posted on September 14, 2015Author Connor Mattson6 Comments on Connor Mattson – Texture Update

Connor Mattson – Higgins House Model

HigginsHouse1

HigginsHouse2

HigginsHouse3

SS1

SS2

SS3

 

Posted on September 10, 2015Author Connor MattsonLeave a comment on Connor Mattson – Higgins House Model

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