{"id":144,"date":"2014-09-10T20:53:19","date_gmt":"2014-09-10T20:53:19","guid":{"rendered":"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/?p=144"},"modified":"2014-09-10T20:53:19","modified_gmt":"2014-09-10T20:53:19","slug":"sour-sewer-pre-production","status":"publish","type":"post","link":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/sour-sewer-pre-production\/","title":{"rendered":"Sour Sewer: Pre-Production"},"content":{"rendered":"<p>First off, I drew a basic level layout on graph paper. Since I&#8217;m going for more of a sidescroller perspective, I showed the map from the side, rather than from the top.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Floorplan.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-145\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Floorplan-300x185.png\" alt=\"SS Floorplan\" width=\"300\" height=\"185\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Floorplan-300x185.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Floorplan-1024x631.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Floorplan.png 1120w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Pretty sure that a real toilet pipe wouldn&#8217;t go straight down into an empty room like that, but hey, it&#8217;s a game. After the initial layout was done, I put in some basic coloring.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Lit-Floorplan.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-146\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Lit-Floorplan-300x185.png\" alt=\"Lit Floorplan\" width=\"300\" height=\"185\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Lit-Floorplan-300x185.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Lit-Floorplan-1024x631.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Lit-Floorplan.png 1120w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Though this initial coloring isn&#8217;t all that bad, I feel it was a touch unfocused, with spots of color thrown in a little too haphazardly. I wanted to differentiate the rooms by color but got a little too extreme with the variation. As such, I&#8217;ve revised something a bit more conservative. I break down the new color palette in the image below.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Sewer-Color-Palette.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-147\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Sewer-Color-Palette-300x300.png\" alt=\"Sewer Color Palette\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Sewer-Color-Palette-300x300.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Sewer-Color-Palette-150x150.png 150w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/Sewer-Color-Palette.png 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Here&#8217;s a collage of reference images I collected. There&#8217;s a few pieces of generic sewer art, some from video game levels (Ratchet &amp; Clank, Crash Bandicoot), and some more specific details, such as pipes, steel plating, and grates.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Reference-Images.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-148\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Reference-Images-300x97.png\" alt=\"SS Reference Images\" width=\"300\" height=\"97\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Reference-Images-300x97.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Reference-Images-1024x334.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Reference-Images.png 2046w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Next up are a few concept sketches for some of the modular elements, as well as the boss object.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Modular-Components.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-150\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Modular-Components-300x213.png\" alt=\"SS Modular Components\" width=\"300\" height=\"213\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Modular-Components-300x213.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Modular-Components-1024x729.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Modular-Components.png 1688w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>I started with a simple large sewer pipe wall that would act as a basic building block for the level. Ill-aligned plate metal covers the curved part, while the flat floor will probably be some kind of concrete. I&#8217;ve also considered having pipes lining the walls as a way to break up the monotony.<\/p>\n<p>Next is a smaller tunnel section which acts as a clear break between different rooms. It&#8217;s a much smaller and shorter pipe that will probably have a darker coloring. I also include a grate wall surrounded by stonework, to act as boundary the player cannot cross.<\/p>\n<p>Lastly, I threw in a catwalk for good measure, as there&#8217;ll be a couple of them to bridge gaps.<\/p>\n<p><a href=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Boss-Object.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-151\" src=\"http:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Boss-Object-300x181.png\" alt=\"SS Boss Object\" width=\"300\" height=\"181\" srcset=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Boss-Object-300x181.png 300w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Boss-Object-1024x618.png 1024w, https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-content\/uploads\/2014\/09\/SS-Boss-Object.png 1166w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>At this stage, I&#8217;m still hesitant to commit to a direction for the boss object. I considered having him just as a standalone mutated fish, without any metal housing or weapons. If I take this path, I&#8217;d have to decide whether he&#8217;s just a 2D sprite or a fully fleshed 3D model.<\/p>\n<p>(By the way, I&#8217;m going for a Paper Mario-esque style, meaning most characters are 2D sprites. Sometimes the convention is broken for boss characters, who may appear as 3D models for dramatic effect.)<\/p>\n<p>If given a metal housing, it&#8217;d definitely be more optimal to model it in 3D. I want to make a quirky, scrapped-together hunk of machinery, with pipes, pistons, and weaponry flailing off it in random directions. A tank in the center would show the shriveled up fish, kept alive only by the ridiculous contraption built around him.<\/p>\n<p>After sketching a concept for a laser, it&#8217;s shape accidentally reminded me of a hairdryer. This brought up the idea of designing his weapons as if they were scrapped together from bathroom accessories that somehow made their way down the drain.<\/p>\n<p>In this case, the machine gun <em>is<\/em> admittedly a bit overkill, but in a universe where toilet drains are direct vertical pipes into a dead-end room, and goldfish can manage to survive in such an environment and foster that much hate and revenge, I don&#8217;t think it&#8217;d be too out of whack for military-grade weaponry to end up in the sewer somehow.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>First off, I drew a basic level layout on graph paper. Since I&#8217;m going for more of a sidescroller perspective, I showed the map from the side, rather than from the top. Pretty sure that a real toilet pipe wouldn&#8217;t go straight down into an empty room like that, but hey, it&#8217;s a game. After &hellip; <a href=\"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/sour-sewer-pre-production\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Sour Sewer: Pre-Production<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":14,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[1],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4ZDPL-2k","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/posts\/144"}],"collection":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/users\/14"}],"replies":[{"embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/comments?post=144"}],"version-history":[{"count":2,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/posts\/144\/revisions"}],"predecessor-version":[{"id":152,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/posts\/144\/revisions\/152"}],"wp:attachment":[{"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/media?parent=144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/categories?post=144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.joshuarosenstock.com\/teaching\/IMGD3500_A14\/wp-json\/wp\/v2\/tags?post=144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}