This is a 3D printed model that can cast a shadow of Spongebob. Inspired by artist Diet Wiegman, the goal of this project is to create a model that looks like some crazy Cthulhu monsters and have a shadow of Spongebob.
Things went well:
The shadow turned out well.
The 3D print:
This project is printed by Formlabs Form 2 3D printer with grey resin(it works and it was the only option). The detail of the model was very well preserved. After it’s printed, I only spent about 20 minutes to clean up all the support structures and I could get the shadow already.
Things didn’t went well:
The 3D model
The 3D model was built in Zbrush and inspected in Maya. Zbrush does not have the tool to set a light scource in a specific place and have an object behind the model to receive shadow; therefore, the model is imported into Maya within a scene contains a focus light and a large plain to receive the shadow.
Basically, I blocked in a general shape in Zbrush, imported it into the maya scene, then imagined how to modify the model to get the shadow I wanted, and lastly go back to Zbrush and sculpt on the Zbrush file. Because my brain is not that powerful, so the possibility of the model have been significantly shrunk. The silhouette of my 3D model still looks very much like Spongebob, which is not ideal. Plus I didn’t have much time to work on the details of the model.
If somehow I can find a 3D package that allows me to model with real time shadow casting, the product will have much higher quality.
BTW I can see why Wiegman didn’t create art pieces similar to my concept because making one thing to have a shadow of another thing is really hard.
note: Don’t try clay at home if you don’t have the TECHNOLOGY.