Izzie Schiavone Final Level

Find the sword in the pumpkin patch! I added some emission maps to the windows, reduced the smoothness on the fence, and lowered the volume on the background music.

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4 thoughts on “Izzie Schiavone Final Level”

  1. Looks nice. I like the maze-like design of the pumpkin garden, and the whole level has a charming feel to it.

    My only suggestions would be to include a few more lighting effects since the level looks a bit dark, and perhaps you could adjust the skybox a bit so that the scene looks a bit less washed-out.

  2. I really like the fact that you chose to make a maze out of pumpkins. It’s very fitting for the season, and I just like the fact that the pumpkins are so simplistic. It gives the level a whimsical feel. Also, I’m a sucker for fireflies.

    If you can get the orbiting camera to work, I think that will improve your level a lot. But if you can’t, maybe adding in some signage so the player knows when to turn would help? I know that would probably mean extra modelling, and I don’t know how much time you have at this point, but it’s just a suggestion.

  3. I think the lighting, atmosphere, and colors are all really good, and match together. As for what Maeve suggested about guiding, you could even have mini-pumpkins next to the correct paths or something. It doesn’t need to be complicated.

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