Final post

Untitled-1 Untitled-2 Untitled-3 Untitled-4 Untitled-5 Untitled-6 Untitled-7 Untitled-8 Untitled-9 Untitled-10 Untitled-11 Untitled-12 Untitled-13Here is my final level.

The lighting was better, but unity kept crashing, so this is what it ended up as.

As far as assets:

 

Borrowed Items:

Wood texture for floor and stairs – Graham

Large stone and texture – Graham

Hanging Lantern and textures – Graham

Candle fire texture and sounds – my.wpi assets

Mortmer rig and texture – my.wpi assets

Spiral and Straight Staircases – Base from Connor Mattson, Edited to be more modular (and curvy for spiral staircase)

Everything else – me

 

 

Personal Assets of note:

Stone wall texture

Spiral Staircase – Edited from Connor Mattson’s staircase

Barrel Model and Texture

Castle Design

2 thoughts on “Final post”

  1. Looks great! I really like the amount of detail you put into your scene, and I think that can be attributed to the linear approach you took while designing the scene.

    The only recommendation I could make (outside of the ones I made in class) would be to tweak the lighting effects a bit so that they give a bit more illumination.

  2. The crates and barrels really add a lot of visual interest without being distracting. If you just turn up the lighting a bit this will be an awesome level!

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