Michel Sabbagh terrain progress

I just started work on the terrain for my castle environment. I added a few different tree models, grass “billboards”, and terrain textures to make the scene visually simple and appealing, and took advantage of the height maps to hide some technical and graphical idiosyncrasies.

terrain1

terrain2

terrain3

terrain4

terrain5

terrain6

I’ll incorporate the actual castle into my scene further down the line. Right now the approach I adopted is sloppy, and I’ll try to polish everything after I’m done with the most important elements of the scene.

castle1

castle3

 

castle10

castle9

castle11

castle12

castle13