7 thoughts on “Screenshots of Dark Factory”

  1. The lighting in your level is really dramatic and cool, it looks great. I especially like the harsh light through the barred windows.
    I don’t know if this was intentional, but the ceilings seem unusually low, especially compared to the height of the tables. You might want to try raising the ceiling slightly or lowering the conveyor belts/tables, unless you’re going for a really claustrophobic space.

    1. I was thinking that it does feel claustrophobic, and I may not go for that exact look since one of my reference shots was a more taller factory. I’ll play around with the level vs conveyor belt contrast.

  2. This level is huge! I would like to see those assembly line been animated. and maybe you can use it to guide the player in your level.
    You did a great job on lightening the whole scene. Personally speaking, it is a little bit too colorful to me since this level is based a factory. Now it looks more like an abandoned factory, because all the light are coming from outside.

    1. That was actually what I was trying to go for at some point with the fact that the barred windows were used in place. But I will work on some of the lighting.

  3. Your lighting has introduced a pretty interesting look and feel that I hope you’re able to add to as much as possible to heighten the effect of your immersion.

  4. Yeah, the lighting does look pretty good, but the floor and ceiling look a bit plain to me, which might cuase some of the claustrophic feeling. Maybe add some overhead light models to the ceiling or some different materials to the floor.

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